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author | lawnjelly <lawnjelly@gmail.com> | 2019-09-22 15:05:11 +0100 |
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committer | lawnjelly <lawnjelly@gmail.com> | 2019-09-23 18:08:41 +0100 |
commit | ad5d0cca4dd468bd07406be08d31ee98e6477e85 (patch) | |
tree | 1b24400d51387a3d3fa3da16af30b062a703b317 /scene/gui/tree.h | |
parent | 2add51d0823fe2ef7cb439a6f3fae17e8dd4717f (diff) |
Fix Android keyboard crash with left cursor
Fixes #32168.
Previously we were returning all key up and key down messages as unhandled to the OS. This was resulting in crashes on certain keypresses (left cursor), for undetermined reason.
This PR defaults all key up and keydown messages to be returned as handled by Godot, except those explicitly coded as exceptions (currently volume keys only).
Diffstat (limited to 'scene/gui/tree.h')
0 files changed, 0 insertions, 0 deletions