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authorRémi Verschelde <rverschelde@gmail.com>2017-01-14 12:26:56 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-14 14:52:23 +0100
commit93ab45b6b5c4f8e0619e963156c983009d399a9d (patch)
tree80e55993f29ad7bf502ef7388eef78114b2dc4ab /scene/gui/tree.h
parent78e90ac60b81f17fdf8c319357f16962e92e6106 (diff)
Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code.
Diffstat (limited to 'scene/gui/tree.h')
-rw-r--r--scene/gui/tree.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 8327e356b3..d715ff4772 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -334,7 +334,7 @@ friend class TreeItem;
int compute_item_height(TreeItem *p_item) const;
int get_item_height(TreeItem *p_item) const;
-// void draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
+ //void draw_item_text(String p_text,const Ref<Texture>& p_icon,int p_icon_max_w,bool p_tool,Rect2i p_rect,const Color& p_color);
void draw_item_rect(const TreeItem::Cell& p_cell,const Rect2i& p_rect,const Color& p_color);
int draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2& p_draw_size,TreeItem *p_item);
void select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col,TreeItem *p_prev=NULL,bool *r_in_range=NULL,bool p_force_deselect=false);