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authorJuan Linietsky <reduzio@gmail.com>2016-01-23 11:45:36 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-01-23 11:45:36 -0300
commit5a1593951bc331583e5867eea0449958509e20b9 (patch)
treed64b9f71c30d695d59633abd6f4a3a885161d6f5 /scene/gui/tree.h
parent9743bc32beb922bdae5c4a1081ce9a6874e59325 (diff)
-Added a "modal_close" signal for controls
-Used it to keep changes on lineedit when focused out
Diffstat (limited to 'scene/gui/tree.h')
-rw-r--r--scene/gui/tree.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 54e6a9c6b9..e4d349978c 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -314,6 +314,7 @@ friend class TreeItem;
void select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col,TreeItem *p_prev=NULL,bool *r_in_range=NULL);
int propagate_mouse_event(const Point2i &p_pos,int x_ofs,int y_ofs,bool p_doubleclick,TreeItem *p_item,int p_button,const InputModifierState& p_mod);
void text_editor_enter(String p_text);
+ void _text_editor_modal_close();
void value_editor_changed(double p_value);
void popup_select(int p_option);