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author | Juan Linietsky <juan@godotengine.org> | 2020-03-03 10:36:29 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:34 +0100 |
commit | f8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (patch) | |
tree | 6728478a8e3bb2669ee4096cf354e87475b4469d /scene/gui/tree.cpp | |
parent | 4396e98834f159da59ec790f2ff64fb65dacd9ce (diff) |
Effective DisplayServer separation, rename X11 -> LinuxBSD
Diffstat (limited to 'scene/gui/tree.cpp')
-rw-r--r-- | scene/gui/tree.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index d9bfffffe9..cecfb07edb 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2703,7 +2703,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { drag_accum = 0; //last_drag_accum=0; drag_from = v_scroll->get_value(); - drag_touching = OS::get_singleton()->has_touchscreen_ui_hint(); + drag_touching = !DisplayServer::get_singleton()->screen_is_touchscreen(DisplayServer::get_singleton()->window_get_current_screen(get_viewport()->get_window_id())); drag_touching_deaccel = false; if (drag_touching) { set_physics_process_internal(true); |