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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-05 00:05:39 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-12-05 00:05:39 +0100 |
commit | 5efa25496480aa521f4803821e215bfc9a24149a (patch) | |
tree | 4b5a73d3b8dfb13b830f36ca215b2725f7def140 /scene/gui/tree.cpp | |
parent | 92b5e616ae3ad30d34854f9525275530d0559f0f (diff) | |
parent | 1b09fd5410d313a422fa37ce7eff53daea7bf6a3 (diff) |
Merge pull request #67387 from NumbuhFour/cam_vis_layers_shader_var
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
Diffstat (limited to 'scene/gui/tree.cpp')
0 files changed, 0 insertions, 0 deletions