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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2018-04-05 20:59:35 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2020-02-25 12:30:33 +0200 |
commit | 1af06d3d4608b17c74caed951cd9579ccbba229d (patch) | |
tree | a0d57c6cd3c00614a5a30290085e91a6097e78b6 /scene/gui/tree.cpp | |
parent | 376a8255a9b65b016fcd81634bfd54fb7fa029df (diff) |
Rename `scancode` to `keycode`.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
Diffstat (limited to 'scene/gui/tree.cpp')
-rw-r--r-- | scene/gui/tree.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 940692ebd7..1761ba96bc 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2439,7 +2439,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { return; } else { - if (k->get_scancode() != KEY_SHIFT) + if (k->get_keycode() != KEY_SHIFT) last_keypress = 0; } } |