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author | Benjamin <mafortion.benjamin@gmail.com> | 2018-01-22 22:31:58 +0100 |
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committer | Benjamin <mafortion.benjamin@gmail.com> | 2018-01-22 22:32:35 +0100 |
commit | 311e69aa1e23bf9cc45adbadfb4db43734bd1788 (patch) | |
tree | df8cc4570da1564140e38c3b87935f06f7b26c7e /scene/gui/tool_button.h | |
parent | 511742eb68790345abf594b42b6c25b38360c3df (diff) |
Handle single-argument constructors in shaders.
Expand these (fill vectors, fill matrix diagonals) in _reduce_expression() so they're handled properly even as uniform default values (where they previously caused a crash).
Diffstat (limited to 'scene/gui/tool_button.h')
0 files changed, 0 insertions, 0 deletions