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authorFerenc Arn <tagcup@yahoo.com>2017-04-17 12:50:31 -0500
committerFerenc Arn <tagcup@yahoo.com>2017-04-17 14:05:02 -0500
commitceb699f5ec50a69c8c9c37f4ed146cc0dd492f87 (patch)
tree79cf61d09536eea6a8f023f373b297ebee5817be /scene/gui/texture_rect.h
parent6f9ec3acfc45ae4f3649777a41bd3685a81fb114 (diff)
Fix PRNG randomization.
PCG32 doesn't like small seeds, which leads to zero random values (prior to #7532, zero values were handled as special cases). Use a large default seed, and also add a shift in Math::randomize. Fixes #8423.
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