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author | Jan Haller <bromeon@gmail.com> | 2022-12-14 18:24:35 +0100 |
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committer | Jan Haller <bromeon@gmail.com> | 2022-12-14 18:25:30 +0100 |
commit | ebb3306da35a08191c50221369b15f41d372b531 (patch) | |
tree | 06717dbe641447c6ded343640afc3eaf17241462 /scene/gui/texture_rect.cpp | |
parent | c22876e61c67614687e7f6dc79f98424d6df45a3 (diff) |
Extension header: amend const correctness of `p_args` parameters
A while ago, argument arrays were passed as const GDNativeTypePtr* (void* const*)
This was changed to GDNativeConstTypePtr* (void const**), adding const on the value but removing it on the pointer level.
This commit changes argument types to const GDExtensionConstTypePtr* (void const* const*).
Besides object pointers, the same change is applied to variant pointers.
Diffstat (limited to 'scene/gui/texture_rect.cpp')
0 files changed, 0 insertions, 0 deletions