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authorJan Haller <bromeon@gmail.com>2022-12-14 18:24:35 +0100
committerJan Haller <bromeon@gmail.com>2022-12-14 18:25:30 +0100
commitebb3306da35a08191c50221369b15f41d372b531 (patch)
tree06717dbe641447c6ded343640afc3eaf17241462 /scene/gui/texture_rect.cpp
parentc22876e61c67614687e7f6dc79f98424d6df45a3 (diff)
Extension header: amend const correctness of `p_args` parameters
A while ago, argument arrays were passed as const GDNativeTypePtr* (void* const*) This was changed to GDNativeConstTypePtr* (void const**), adding const on the value but removing it on the pointer level. This commit changes argument types to const GDExtensionConstTypePtr* (void const* const*). Besides object pointers, the same change is applied to variant pointers.
Diffstat (limited to 'scene/gui/texture_rect.cpp')
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