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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-09-14 09:57:02 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-14 09:57:02 +0200 |
commit | d9e974cdb0ffa22053c81a214413c1d7b5d8cfcc (patch) | |
tree | 3194aecf3f8ba2138b7093cac9100f85a9362791 /scene/gui/texture_rect.cpp | |
parent | 240fb8666a98b50b18bbf1496c6ce1ff56be288b (diff) | |
parent | 13f5c6212432bcc611364ca5df7fd67da37e3929 (diff) |
Merge pull request #65493 from V-Sekai/lod_scaling
Fixes LOD scaling issues on skinned meshes.
Diffstat (limited to 'scene/gui/texture_rect.cpp')
0 files changed, 0 insertions, 0 deletions