diff options
author | geequlim <geequlim@gmail.com> | 2017-02-09 22:46:35 +0800 |
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committer | geequlim <geequlim@gmail.com> | 2017-02-09 22:52:52 +0800 |
commit | ab375117ba4e0549fa0b893c3f96a166042f43b9 (patch) | |
tree | c5318c06de7b4be5c6acca5b990370b4bb1b0bfb /scene/gui/texture_rect.cpp | |
parent | b87a232668d9f9f3b32c2fceb60bc5f6ef46df22 (diff) |
Add STRETCH_KEEP_ASPECT_COVERED to TextureRect StretchMode
Make TextureButton to the same resize behavior with TextureRect
Diffstat (limited to 'scene/gui/texture_rect.cpp')
-rw-r--r-- | scene/gui/texture_rect.cpp | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 6a4b59c5ec..74240fe98e 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -79,7 +79,15 @@ void TextureRect::_notification(int p_what) { draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height)); } break; - + case STRETCH_KEEP_ASPECT_COVERED: { + Size2 size = get_size(); + Size2 tex_size = texture->get_size(); + Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height); + float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height; + Size2 scaledTexSize = tex_size * scale; + Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f; + draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale)); + } break; } } @@ -104,7 +112,7 @@ void TextureRect::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); - ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND ); BIND_CONSTANT( STRETCH_SCALE ); @@ -113,7 +121,7 @@ void TextureRect::_bind_methods() { BIND_CONSTANT( STRETCH_KEEP_CENTERED ); BIND_CONSTANT( STRETCH_KEEP_ASPECT ); BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED ); - + BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED ); } |