diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-11 16:01:55 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-11 16:01:55 +0100 |
commit | 1eb424ec9549bdd086dfb54c847d107519be73d9 (patch) | |
tree | d9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /scene/gui/texture_rect.cpp | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) | |
parent | db81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff) |
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'scene/gui/texture_rect.cpp')
-rw-r--r-- | scene/gui/texture_rect.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 514eff358e..64693e2531 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -129,7 +129,7 @@ void TextureRect::_bind_methods() { ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode); ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h"); @@ -153,7 +153,7 @@ void TextureRect::_texture_changed() { } } -void TextureRect::set_texture(const Ref<Texture> &p_tex) { +void TextureRect::set_texture(const Ref<Texture2D> &p_tex) { if (p_tex == texture) { return; @@ -173,7 +173,7 @@ void TextureRect::set_texture(const Ref<Texture> &p_tex) { minimum_size_changed(); } -Ref<Texture> TextureRect::get_texture() const { +Ref<Texture2D> TextureRect::get_texture() const { return texture; } |