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author | Juan Linietsky <reduzio@gmail.com> | 2022-12-05 19:01:59 +0100 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2023-01-09 18:52:00 +0100 |
commit | 07a964fce34bf72610db5d0a50c5c18adb974f97 (patch) | |
tree | f0d804da58e697b9a58ad47b624d0b2524064933 /scene/gui/texture_progress_bar.h | |
parent | 964fc6e15d8631a06c2f442299759041328a8473 (diff) |
Ability to change a resource UID from API
* Works for text, binary and imported resources
* Allows better clean up of duplicate files.
TODO (future PRs):
* Use this API for assigning new UIDs to copied files.
* Use this API for UID conflict on FS scanning (if more than one file has the same UID, the newer one(s) should get assigned a different UID).
Diffstat (limited to 'scene/gui/texture_progress_bar.h')
0 files changed, 0 insertions, 0 deletions