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author | Emmanuel Barroga <emmanuelbarroga@gmail.com> | 2019-08-04 16:09:57 -0700 |
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committer | Emmanuel Barroga <emmanuelbarroga@gmail.com> | 2019-08-04 16:09:57 -0700 |
commit | 6c83550dfca4e38a6bb87bf12ff950ca3ab8f285 (patch) | |
tree | d2b396e95cf2a3e31709a7167090e1b66e021f53 /scene/gui/texture_progress.h | |
parent | 7126654eafc5a50a782bfbcdcfcb243807662eab (diff) |
Fix Redundant Navigation Polygons
When adjusting the vertices of a navigation polygon, the tile editor would create a duplicate navigation polygon. So each time you made an adjustment, another copy of the polygon would be created.
Diffstat (limited to 'scene/gui/texture_progress.h')
0 files changed, 0 insertions, 0 deletions