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authorRémi Verschelde <rverschelde@gmail.com>2019-02-12 17:18:13 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-02-12 17:21:48 +0100
commitc5dcbeb160b37d8ffd70061d76eb980756fe36b4 (patch)
treef8f57166dae4b88856faefdd93b15df0f1918b3d /scene/gui/texture_button.h
parentbc26d0d6cdd1c28a0a243131468bf5f698dff18f (diff)
Scene: Ensure classes match their header filename
Also drop some unused files. Renamed: - `scene/2d/navigation2d.h` -> `navigation_2d.h` - `scene/2d/screen_button.h` -> `touch_screen_button.h` - `scene/3d/scenario_fx.h` -> `world_environment.h` - `scene/audio/audio_player.h` -> `audio_stream_player.h` - `scene/resources/bit_mask.h` -> `bit_map.h` - `scene/resources/color_ramp.h` -> `gradient.h` - `scene/resources/shape_line_2d.h` -> `line_shape_2d.h` - `scene/resources/scene_format_text.h` -> `resource_format_text.h` - `scene/resources/sky_box.h` -> `sky.h` Dropped: - `scene/resources/bounds.h`
Diffstat (limited to 'scene/gui/texture_button.h')
-rw-r--r--scene/gui/texture_button.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index 4dc0de5358..d9224de686 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -32,7 +32,7 @@
#define TEXTURE_BUTTON_H
#include "scene/gui/base_button.h"
-#include "scene/resources/bit_mask.h"
+#include "scene/resources/bit_map.h"
class TextureButton : public BaseButton {
GDCLASS(TextureButton, BaseButton);