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authorJuan Linietsky <reduzio@gmail.com>2015-12-31 00:31:00 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-12-31 00:31:00 -0300
commitfd836cad270f7eb9645356cd583c8f11bf737b0f (patch)
treecf3c430537b27cf0dc902e6a1c12906b93771611 /scene/gui/texture_button.cpp
parent9bf7adfc1fcf1e57b5279f3d56983bc222366562 (diff)
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
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