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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-11 16:01:55 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-11 16:01:55 +0100 |
commit | 1eb424ec9549bdd086dfb54c847d107519be73d9 (patch) | |
tree | d9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /scene/gui/texture_button.cpp | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) | |
parent | db81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff) |
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'scene/gui/texture_button.cpp')
-rw-r--r-- | scene/gui/texture_button.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 9ffb69037a..5f2e4cf58e 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -122,7 +122,7 @@ void TextureButton::_notification(int p_what) { case NOTIFICATION_DRAW: { DrawMode draw_mode = get_draw_mode(); - Ref<Texture> texdraw; + Ref<Texture2D> texdraw; switch (draw_mode) { case DRAW_NORMAL: { @@ -252,11 +252,11 @@ void TextureButton::_bind_methods() { ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureButton::get_stretch_mode); ADD_GROUP("Textures", "texture_"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_normal_texture", "get_normal_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_pressed_texture", "get_pressed_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_hover_texture", "get_hover_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_disabled_texture", "get_disabled_texture"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_focused_texture", "get_focused_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_normal", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_normal_texture", "get_normal_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_pressed", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_pressed_texture", "get_pressed_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_hover", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_hover_texture", "get_hover_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_disabled", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_disabled_texture", "get_disabled_texture"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_focused_texture", "get_focused_texture"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand"); ADD_PROPERTY(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); @@ -270,24 +270,24 @@ void TextureButton::_bind_methods() { BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } -void TextureButton::set_normal_texture(const Ref<Texture> &p_normal) { +void TextureButton::set_normal_texture(const Ref<Texture2D> &p_normal) { normal = p_normal; update(); minimum_size_changed(); } -void TextureButton::set_pressed_texture(const Ref<Texture> &p_pressed) { +void TextureButton::set_pressed_texture(const Ref<Texture2D> &p_pressed) { pressed = p_pressed; update(); } -void TextureButton::set_hover_texture(const Ref<Texture> &p_hover) { +void TextureButton::set_hover_texture(const Ref<Texture2D> &p_hover) { hover = p_hover; update(); } -void TextureButton::set_disabled_texture(const Ref<Texture> &p_disabled) { +void TextureButton::set_disabled_texture(const Ref<Texture2D> &p_disabled) { disabled = p_disabled; update(); @@ -298,19 +298,19 @@ void TextureButton::set_click_mask(const Ref<BitMap> &p_click_mask) { update(); } -Ref<Texture> TextureButton::get_normal_texture() const { +Ref<Texture2D> TextureButton::get_normal_texture() const { return normal; } -Ref<Texture> TextureButton::get_pressed_texture() const { +Ref<Texture2D> TextureButton::get_pressed_texture() const { return pressed; } -Ref<Texture> TextureButton::get_hover_texture() const { +Ref<Texture2D> TextureButton::get_hover_texture() const { return hover; } -Ref<Texture> TextureButton::get_disabled_texture() const { +Ref<Texture2D> TextureButton::get_disabled_texture() const { return disabled; } @@ -319,12 +319,12 @@ Ref<BitMap> TextureButton::get_click_mask() const { return click_mask; } -Ref<Texture> TextureButton::get_focused_texture() const { +Ref<Texture2D> TextureButton::get_focused_texture() const { return focused; }; -void TextureButton::set_focused_texture(const Ref<Texture> &p_focused) { +void TextureButton::set_focused_texture(const Ref<Texture2D> &p_focused) { focused = p_focused; }; |