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authorPaulb23 <p_batty@hotmail.co.uk>2019-08-24 14:33:55 +0100
committerPaulb23 <p_batty@hotmail.co.uk>2019-08-24 14:33:55 +0100
commitb75c2b6d763a37b9fcd900243649cb8bbe91deb8 (patch)
tree412463ee7a35f8d687eca34dbc4a79cad65d8e31 /scene/gui/text_edit.cpp
parent57589a767dcb52063bd891eb8cb8544829278bbf (diff)
Adjust viewport colour based on background colour
Diffstat (limited to 'scene/gui/text_edit.cpp')
-rw-r--r--scene/gui/text_edit.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index f8c31121be..1bd23cd132 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -918,8 +918,7 @@ void TextEdit::_notification(int p_what) {
int minimap_draw_amount = minimap_visible_lines + times_line_wraps(minimap_line + 1);
// draw the minimap
- Color viewport_color = cache.current_line_color;
- viewport_color.a /= 2;
+ Color viewport_color = (cache.background_color.get_v() < 0.5) ? Color(1, 1, 1, 0.1) : Color(0, 0, 0, 0.1);
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2((xmargin_end + 2), viewport_offset_y, cache.minimap_width, viewport_height), viewport_color);
for (int i = 0; i < minimap_draw_amount; i++) {