diff options
author | reduz <reduzio@gmail.com> | 2021-08-22 12:37:22 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-08-23 08:10:13 -0300 |
commit | 5cecdfa8afb91a60305b429f5b738e27dadbc83f (patch) | |
tree | 40bf21e1beae1a6883770d2ac0473222ff41ae65 /scene/gui/text_edit.cpp | |
parent | 2d446771d6701bb77432b6df5a768e53c9a6c95d (diff) |
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.
Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
Diffstat (limited to 'scene/gui/text_edit.cpp')
-rw-r--r-- | scene/gui/text_edit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index a65abd5f49..a8d78ba97f 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1305,7 +1305,7 @@ void TextEdit::_notification(int p_what) { } } -void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { +void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) { ERR_FAIL_COND(p_gui_input.is_null()); double prev_v_scroll = v_scroll->get_value(); @@ -4367,7 +4367,7 @@ bool TextEdit::is_drawing_spaces() const { void TextEdit::_bind_methods() { /*Internal. */ - ClassDB::bind_method(D_METHOD("_gui_input"), &TextEdit::_gui_input); + ClassDB::bind_method(D_METHOD("_text_changed_emit"), &TextEdit::_text_changed_emit); /* Text */ |