summaryrefslogtreecommitdiff
path: root/scene/gui/text_edit.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <reduzio@gmail.com>2015-01-12 10:19:09 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-01-12 10:19:09 -0300
commit544ce2a1dbaa5548490c975c2f6f6ed7c21377b9 (patch)
tree946383b4d367311aa186cada9d80c318630da44c /scene/gui/text_edit.cpp
parentf3dc51fc69ec3a16c6b2a6834ff0a6d933b1ddca (diff)
-Initial working(?) implementation of shaders for 2D. Lighting still not there though.
Check for reference: https://github.com/okamstudio/godot/wiki/shader
Diffstat (limited to 'scene/gui/text_edit.cpp')
0 files changed, 0 insertions, 0 deletions