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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /scene/gui/split_container.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'scene/gui/split_container.h')
-rw-r--r--scene/gui/split_container.h32
1 files changed, 14 insertions, 18 deletions
diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h
index 03b6b1a167..8db6bfa658 100644
--- a/scene/gui/split_container.h
+++ b/scene/gui/split_container.h
@@ -31,16 +31,17 @@
#include "scene/gui/container.h"
-
class SplitContainer : public Container {
- GDCLASS(SplitContainer,Container);
+ GDCLASS(SplitContainer, Container);
+
public:
enum DraggerVisibility {
DRAGGER_VISIBLE,
DRAGGER_HIDDEN,
DRAGGER_HIDDEN_COLLAPSED
};
+
private:
bool vertical;
int expand_ofs;
@@ -52,20 +53,16 @@ private:
DraggerVisibility dragger_visibility;
bool mouse_inside;
-
Control *_getch(int p_idx) const;
void _resort();
-protected:
-
- void _gui_input(const InputEvent& p_event);
+protected:
+ void _gui_input(const InputEvent &p_event);
void _notification(int p_what);
static void _bind_methods();
-public:
-
-
+public:
void set_split_offset(int p_offset);
int get_split_offset() const;
@@ -75,32 +72,31 @@ public:
void set_dragger_visibility(DraggerVisibility p_visibility);
DraggerVisibility get_dragger_visibility() const;
- virtual CursorShape get_cursor_shape(const Point2& p_pos=Point2i()) const;
+ virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const;
virtual Size2 get_minimum_size() const;
- SplitContainer(bool p_vertical=false);
+ SplitContainer(bool p_vertical = false);
};
VARIANT_ENUM_CAST(SplitContainer::DraggerVisibility);
class HSplitContainer : public SplitContainer {
- GDCLASS(HSplitContainer,SplitContainer);
+ GDCLASS(HSplitContainer, SplitContainer);
public:
-
- HSplitContainer() : SplitContainer(false) {set_default_cursor_shape(CURSOR_HSPLIT);}
+ HSplitContainer()
+ : SplitContainer(false) { set_default_cursor_shape(CURSOR_HSPLIT); }
};
-
class VSplitContainer : public SplitContainer {
- GDCLASS(VSplitContainer,SplitContainer);
+ GDCLASS(VSplitContainer, SplitContainer);
public:
-
- VSplitContainer() : SplitContainer(true) {set_default_cursor_shape(CURSOR_VSPLIT);}
+ VSplitContainer()
+ : SplitContainer(true) { set_default_cursor_shape(CURSOR_VSPLIT); }
};
#endif // SPLIT_CONTAINER_H