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| author | Rémi Verschelde <rverschelde@gmail.com> | 2018-02-13 15:46:39 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-02-13 15:46:39 +0100 |
| commit | 8d75b274051d5e922e04bc96927a7ed9a0e6ffb2 (patch) | |
| tree | 324f3aea6d646b8bd6c2a91ea873ef8f5ddcf7bb /scene/gui/spin_box.h | |
| parent | eefb58a892dfd5f334cbc86522a1cf0763af77d3 (diff) | |
| parent | fe1ca3c6e649ac599029b71f4508f840fa91f208 (diff) | |
Merge pull request #16432 from Ovnuniarchos/master
SpinBoxes calculate correctly their width before first redraw.
Diffstat (limited to 'scene/gui/spin_box.h')
| -rw-r--r-- | scene/gui/spin_box.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h index b8565ec082..8863f44bef 100644 --- a/scene/gui/spin_box.h +++ b/scene/gui/spin_box.h @@ -62,6 +62,8 @@ class SpinBox : public Range { void _line_edit_focus_exit(); + inline void _adjust_width_for_icon(const Ref<Texture> icon); + protected: void _gui_input(const Ref<InputEvent> &p_event); |