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authorRémi Verschelde <rverschelde@gmail.com>2022-10-13 15:24:39 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-10-13 15:24:39 +0200
commit2ffb6096584fc8a91e7b00da98f18c78ad040505 (patch)
tree85f6ba49bed141199a79bb3da7327a1a08bb80c2 /scene/gui/slider.cpp
parent17db8be33cc61ff61d06ea94edaa98cbac14ae98 (diff)
parentb322b3d649ba586dd111ae62b91ded4cb49d9fdf (diff)
Merge pull request #66337 from EricEzaM/sprite-frames
Ensure control built-in shortcuts are matched exactly & add shortcuts for SpriteFrames editor
Diffstat (limited to 'scene/gui/slider.cpp')
-rw-r--r--scene/gui/slider.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index a7d44c0f3c..6cbacf0dd3 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -138,10 +138,10 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
}
set_value(get_value() - (custom_step >= 0 ? custom_step : get_step()));
accept_event();
- } else if (p_event->is_action("ui_home") && p_event->is_pressed()) {
+ } else if (p_event->is_action("ui_home", true) && p_event->is_pressed()) {
set_value(get_min());
accept_event();
- } else if (p_event->is_action("ui_end") && p_event->is_pressed()) {
+ } else if (p_event->is_action("ui_end", true) && p_event->is_pressed()) {
set_value(get_max());
accept_event();
}