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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-03-28 20:01:54 +0100 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-03-29 00:53:48 +0100 |
commit | bb6814aef095a084066f2f407dd6d1c8671c7940 (patch) | |
tree | 80454261b6879b363e2a463fc32218b509e589c0 /scene/gui/shortcut.h | |
parent | 472c8a7ba1c7090679b6cc2da1abf02f621848e4 (diff) |
C#: Add DynamicGodotObject class
Expands to Object.call, Object.set and Object.get for accessing members. This means it can also access members from scripts written in other languages, like GDScript.
Diffstat (limited to 'scene/gui/shortcut.h')
0 files changed, 0 insertions, 0 deletions