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author | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-01-26 02:40:09 +0200 |
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committer | Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | 2020-01-26 02:40:09 +0200 |
commit | 5b1c6656d3e7ab43b3d560a0ebe1d6638d4ac241 (patch) | |
tree | 375b2e8a1dfb9da0065f0fe34fd59b0e885c156a /scene/gui/shortcut.h | |
parent | be1bc53d42577c02cbdf32fff5e2a60234e6270a (diff) |
Mention that `NoiseTexture` uses threads internally
Provided a snippet on how to properly retrieve the noise texture data
given that it's generated in a thread.
Diffstat (limited to 'scene/gui/shortcut.h')
0 files changed, 0 insertions, 0 deletions