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author | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-01-02 23:03:46 -0300 |
commit | 118eed485e8f928a5a0dab530ae93211afa10525 (patch) | |
tree | 83efb5cbcebb7046e5b64dfe1712475a7d3b7f14 /scene/gui/scroll_container.h | |
parent | ce26eb74bca48f16e9a34b4eb1c34e50dfc5daae (diff) |
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
Diffstat (limited to 'scene/gui/scroll_container.h')
-rw-r--r-- | scene/gui/scroll_container.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/scroll_container.h b/scene/gui/scroll_container.h index f6832acf66..4d783e8f77 100644 --- a/scene/gui/scroll_container.h +++ b/scene/gui/scroll_container.h @@ -35,7 +35,7 @@ class ScrollContainer : public Container { - OBJ_TYPE(ScrollContainer, Container); + GDCLASS(ScrollContainer, Container); HScrollBar* h_scroll; VScrollBar* v_scroll; |