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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-04-05 11:54:08 +0200
committerGitHub <noreply@github.com>2021-04-05 11:54:08 +0200
commit77dc4c3cb6b59e826699c1590bc26b071e868216 (patch)
tree5ba2509b65b1a9e48d916616e08c593688ee5a14 /scene/gui/scroll_bar.cpp
parent789646e2010632908b0569c64190b1b37e033cb8 (diff)
parent504bc5cc6719db3bcafa5f1262b95fa2a58ec0a1 (diff)
Merge pull request #47636 from qarmin/input
Fix crashes in *_input functions
Diffstat (limited to 'scene/gui/scroll_bar.cpp')
-rw-r--r--scene/gui/scroll_bar.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp
index a56bf15507..62276e3af0 100644
--- a/scene/gui/scroll_bar.cpp
+++ b/scene/gui/scroll_bar.cpp
@@ -42,6 +42,8 @@ void ScrollBar::set_can_focus_by_default(bool p_can_focus) {
}
void ScrollBar::_gui_input(Ref<InputEvent> p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
Ref<InputEventMouseMotion> m = p_event;
if (!m.is_valid() || drag.active) {
emit_signal("scrolling");