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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-09-23 19:44:19 +0200 |
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committer | GitHub <noreply@github.com> | 2021-09-23 19:44:19 +0200 |
commit | 01f692c173b9926ae764a4a4c9a54c266a21272b (patch) | |
tree | 96323b3b6cd43dbbec3a74a9c09762c911e9dc32 /scene/gui/scroll_bar.cpp | |
parent | 2ec1152b0fda21f2050b30e49630659697a5e68b (diff) | |
parent | cc51b045da4bf40722d347c6306b2764a1c9d813 (diff) |
Merge pull request #52790 from AnilBK/dont-construct
Diffstat (limited to 'scene/gui/scroll_bar.cpp')
-rw-r--r-- | scene/gui/scroll_bar.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 4edf373fbf..4a3a6837d5 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -560,7 +560,7 @@ void ScrollBar::_drag_node_input(const Ref<InputEvent> &p_input) { if (mm.is_valid()) { if (drag_node_touching && !drag_node_touching_deaccel) { - Vector2 motion = Vector2(mm->get_relative().x, mm->get_relative().y); + Vector2 motion = mm->get_relative(); drag_node_accum -= motion; Vector2 diff = drag_node_from + drag_node_accum; |