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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-03-07 10:40:44 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-03-07 11:25:58 +0100 |
commit | c74bf2e6b1ccad9c6cf72c0b142aa924de67eed0 (patch) | |
tree | 9d89dd90f7d3282500659f760036a2c1d0af598a /scene/gui/rich_text_label.h | |
parent | 8f5d9b63914b0049bd202b87c4b89ff3d48ad0ad (diff) |
Define android/modules globally so it appears in Project Settings
Until now people had to add it manually to project.godot to load custom modules.
Diffstat (limited to 'scene/gui/rich_text_label.h')
0 files changed, 0 insertions, 0 deletions