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authorTomasz Chabora <kobewi4e@gmail.com>2020-12-08 22:51:48 +0100
committerTomasz Chabora <kobewi4e@gmail.com>2020-12-09 12:12:36 +0100
commit2c048ea16429cfa4e6b200a4fe519ee9db7c3f99 (patch)
tree5648e173188bd43a31624dda5e6e5cc02e31dbc4 /scene/gui/rich_text_label.h
parent90bdba576af2d5f0a8ecdbef065d6ef0075bc2f2 (diff)
Cleanup unused engine code
Diffstat (limited to 'scene/gui/rich_text_label.h')
-rw-r--r--scene/gui/rich_text_label.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 67a3f466a6..2c74eb741d 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -375,7 +375,6 @@ private:
bool _find_strikethrough(Item *p_item);
bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = nullptr);
bool _find_layout_subitem(Item *from, Item *to);
- bool _find_by_type(Item *p_item, ItemType p_type);
void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack);
static Color _get_color_from_string(const String &p_color_str, const Color &p_default_color);