summaryrefslogtreecommitdiff
path: root/scene/gui/rich_text_label.cpp
diff options
context:
space:
mode:
authorHaoyu Qiu <timothyqiu32@gmail.com>2023-02-13 11:27:12 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2023-02-13 15:22:18 +0800
commit84aee17901afb4c5d31081f58da39ceba5563714 (patch)
treef13f8dc41e62590b79613dcfe344fc8e29547958 /scene/gui/rich_text_label.cpp
parent27b2260460ab478707d884a16429add5bb3375f1 (diff)
Improvements and fixes based on Weblate comments
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`.
Diffstat (limited to 'scene/gui/rich_text_label.cpp')
0 files changed, 0 insertions, 0 deletions