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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-31 20:02:55 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-31 20:04:17 +0200
commitfc0bfbb33b671ea03168d6cb39b83e0a3fb13c53 (patch)
tree8b2d0c781b8f41cd8cf67b07369a3aafbb8f63aa /scene/gui/rich_text_effect.h
parent794606657745e77b89523f19c5e3b69c838f0cb7 (diff)
Remove `#ifdefs` for handling compilation with Visual Studio < 2015
Godot 3.3 and later require Visual Studio 2017 to be compiled.
Diffstat (limited to 'scene/gui/rich_text_effect.h')
0 files changed, 0 insertions, 0 deletions