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authorreduz <reduzio@gmail.com>2021-07-01 15:25:35 -0300
committerreduz <reduzio@gmail.com>2021-07-03 12:11:01 -0300
commitd6893cb2e87796336a3c195a1df10057c21dfbca (patch)
treec6f25ad40a68e95014ff96bf5fc7b02aa582c613 /scene/gui/rich_text_effect.h
parentad8a2b3d527f821d1a0b061811661d49d0920967 (diff)
Implement Curve3Texture
* This was required by users in some scenarios, such as animating individual axes over time with a single texture. * Examples: Shaders, Particles, etc. * CurveTexture now defaults to RGB, can be changed to Red if needed, this allows to freely exchange them.
Diffstat (limited to 'scene/gui/rich_text_effect.h')
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