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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-10-17 19:22:41 +0200 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2019-10-17 19:22:59 +0200 |
commit | 0de76cc647cb5cec2bec00f60bf5383f4354ae67 (patch) | |
tree | cf47525fcd627b0e7f04d36f7e7c75a9aba054fd /scene/gui/reference_rect.h | |
parent | 26bbb26738ec94d2f74ad866b79e5f44ca62ca75 (diff) |
Properly reset collision exception when releasing Joint2D
Now using joint_disable_collisions_between_bodies() to reset the exception, because body_remove_collision_exception() was doing only a part of the work.
Fixes #32733
Diffstat (limited to 'scene/gui/reference_rect.h')
0 files changed, 0 insertions, 0 deletions