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authorlawnjelly <lawnjelly@gmail.com>2020-05-22 12:20:19 +0100
committerlawnjelly <lawnjelly@gmail.com>2020-05-22 12:46:35 +0100
commitdb9fa8816056b367a5d97f57c2498241aaef974a (patch)
treebe0f9b76563b00fc7c12e49e97939769a85a4dc8 /scene/gui/popup.cpp
parent5f1107aa30295e686be6f41cb6d17fc2cff1e036 (diff)
Fix overflow condition with QueryPerformanceCounter
The previous code for OS_Windows::get_ticks_usec() multiplied the tick count by 1000000 before dividing by ticks_per_second. The ticks is counted in a 64 bit integer and is susceptible to overflow when a machine has been running for a long period of time (days) with a high frequency timer. This PR separates the overall calculation into one for seconds and one for the remainder, removing the possibility of overflow due to the multiplier.
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