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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-10-14 10:29:28 +0200
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-10-14 12:51:45 +0200
commitb1d6b346626c2e6199306d45c77231e383fe54a0 (patch)
tree98e0a364b6c66770ffe9046b72f07c3147e397a4 /scene/gui/option_button.h
parentcbdd9f3bbf93fd10c03b0d8a30cf596b8f3ca308 (diff)
Always update Viewport's last_mosue_position
When the mouse cursor is over a embedded Window, the Viewport's last_mouse_position did not get updated. This patch makes sure that the update happens on every InputEventMouse. Document canvas layer of embedded Windows.
Diffstat (limited to 'scene/gui/option_button.h')
0 files changed, 0 insertions, 0 deletions