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authorMaykeye <maykeye@users.noreply.github.com>2018-08-27 22:58:22 +0600
committerMaykeye <maykeye@users.noreply.github.com>2018-08-28 19:48:07 +0600
commit40562a67c86d21a8ad411c0711889c519697e150 (patch)
tree55ef9f9d0517966d3011bf5c8ab69061ef433846 /scene/gui/option_button.h
parent2428ec6205c868d764a80814219958b195adbcea (diff)
Changed A* exit condition, added 2 tests for it
A* now exits when next node from open set with least cost happens to be end_point, not when node with least cost has end_point as a neigbour. Added two tests for astar: * ABC tests case where start and end node are neigbours * ABCX tests case with intermediate nodes
Diffstat (limited to 'scene/gui/option_button.h')
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