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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-12-02 09:28:42 +0100
committerGitHub <noreply@github.com>2019-12-02 09:28:42 +0100
commitd53e3d3acc8d4590398aa65502d080f2655ea1c3 (patch)
tree0ea6b88bf068cc49c8aabd02f466f0f30d114a2c /scene/gui/option_button.cpp
parente64a663c59141f972345852f0bce613e3f13dd3a (diff)
parent299b85c46fa732c06fc8ac0b6d193a6ddc5eb6e6 (diff)
Merge pull request #33985 from nekomatata/shadow_viewport
Disable shadow map sampling when shadows are not used in GLES3
Diffstat (limited to 'scene/gui/option_button.cpp')
0 files changed, 0 insertions, 0 deletions