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author | Remi Rampin <r@remirampin.com> | 2020-05-16 12:32:41 -0400 |
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committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-05-18 09:11:22 +0200 |
commit | 55bad664479663a691a684256cc2a98670712c7b (patch) | |
tree | d34ceffbf7cc15ebf331641e0b838f8c728dddf6 /scene/gui/option_button.cpp | |
parent | d4599fff68c96e8a4f25927d1786491098a18d4e (diff) |
Update description of Object.free() method
Clarify that variables pointing to an object don't become `null` when that object is freed, it just makes them invalid.
(cherry picked from commit ccf5703568ab7c33723f322088c83a7d9ebcf5a8)
Diffstat (limited to 'scene/gui/option_button.cpp')
0 files changed, 0 insertions, 0 deletions