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author | Noshyaar <poommetee@protonmail.com> | 2017-12-25 08:42:31 +0700 |
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committer | GitHub <noreply@github.com> | 2017-12-25 08:42:31 +0700 |
commit | 256a60bc6e05468ba64729f3d972086ab8ae95b5 (patch) | |
tree | 8b41047755ead177eec7f33f6227bb34e3d20837 /scene/gui/menu_button.h | |
parent | aecffd71d89af9ab8c9b6dc737380b3c4e005330 (diff) | |
parent | 49859871d92c1540fa576dcd0e6d337840ab18e2 (diff) |
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
Diffstat (limited to 'scene/gui/menu_button.h')
-rw-r--r-- | scene/gui/menu_button.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h index c7f1d976ff..08a8a43f55 100644 --- a/scene/gui/menu_button.h +++ b/scene/gui/menu_button.h @@ -40,6 +40,7 @@ class MenuButton : public Button { GDCLASS(MenuButton, Button); bool clicked; + bool disable_shortcuts; PopupMenu *popup; virtual void pressed(); @@ -54,6 +55,8 @@ protected: public: PopupMenu *get_popup(); + void set_disable_shortcuts(bool p_disabled); + MenuButton(); ~MenuButton(); }; |