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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2022-08-19 01:24:24 +0200
committerGitHub <noreply@github.com>2022-08-19 01:24:24 +0200
commit420a8c888e6d9a7a881be46d284b6806bb08d18c (patch)
treef654090a75027058254548d1a37c0e9931b2fb94 /scene/gui/menu_button.cpp
parent480586899a9a4226b2e6799893ef8c424080ef2d (diff)
parent8c56a7416b423e4fa3bf0a3a143fe4afbb8e7ba2 (diff)
Merge pull request #63950 from bruvzg/menu_bar3
Implement MenuBar control to wrap Popup menus or native menu, use native menu for editor.
Diffstat (limited to 'scene/gui/menu_button.cpp')
-rw-r--r--scene/gui/menu_button.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index 069a31d9d2..0252f25888 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -105,7 +105,11 @@ void MenuButton::pressed() {
popup->set_current_index(0);
}
- popup->popup();
+ if (popup->is_visible()) {
+ popup->hide();
+ } else {
+ popup->popup();
+ }
}
void MenuButton::gui_input(const Ref<InputEvent> &p_event) {