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author | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-09-02 12:37:48 +0300 |
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committer | bruvzg <7645683+bruvzg@users.noreply.github.com> | 2022-09-07 18:45:35 +0200 |
commit | 6f4d233062d44bd46b2f03596e72f0bc9709d2b5 (patch) | |
tree | cbd85008acd264327074698cf2e25b5f98dede6d /scene/gui/line_edit.cpp | |
parent | 6b92dbfce2868f71926d2720014e45af999f21be (diff) |
Fix key mapping changes when moving from macOS to other platform
Removes separate `Command` key (use `Meta` instead).
Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`).
Diffstat (limited to 'scene/gui/line_edit.cpp')
-rw-r--r-- | scene/gui/line_edit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 339fc88b65..be94337c89 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -589,7 +589,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) { // Allow unicode handling if: // * No Modifiers are pressed (except shift) - bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); + bool allow_unicode_handling = !(k->is_command_or_control_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed()); if (allow_unicode_handling && editable && k->get_unicode() >= 32) { // Handle Unicode (if no modifiers active) |