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authorAnton Yabchinskiy <arn@bestmx.ru>2015-07-29 23:01:36 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-07-29 23:01:36 +0300
commitdc8df8a91a995796f0f330bf6bb6b209f6dfce08 (patch)
tree46cfe09124703b07860754d6b44e0289422e0573 /scene/gui/item_list.h
parent16746f157f83d666079ba3266acec13d35b84c3f (diff)
parent922356b903061cda7591090bf19e8346c3a78cf5 (diff)
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'scene/gui/item_list.h')
-rw-r--r--scene/gui/item_list.h141
1 files changed, 141 insertions, 0 deletions
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
new file mode 100644
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+++ b/scene/gui/item_list.h
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+#ifndef ITEMLIST_H
+#define ITEMLIST_H
+
+#include "scene/gui/control.h"
+#include "scene/gui/scroll_bar.h"
+
+class ItemList : public Control {
+
+ OBJ_TYPE( ItemList, Control );
+public:
+
+ enum IconMode {
+ ICON_MODE_TOP,
+ ICON_MODE_LEFT
+ };
+
+ enum SelectMode {
+ SELECT_SINGLE,
+ SELECT_MULTI
+ };
+private:
+ struct Item {
+
+ Ref<Texture> icon;
+ Ref<Texture> tag_icon;
+ String text;
+ bool selectable;
+ bool selected;
+ bool disabled;
+ Variant metadata;
+ String tooltip;
+ Color custom_bg;
+
+
+ Rect2 rect_cache;
+
+ bool operator<(const Item& p_another) const { return text<p_another.text; }
+ };
+
+ int current;
+
+ bool shape_changed;
+
+ Vector<Item> items;
+ Vector<int> separators;
+
+ SelectMode select_mode;
+ IconMode icon_mode;
+ VScrollBar *scroll_bar;
+
+ uint64_t search_time_msec;
+ String search_string;
+
+ int current_columns;
+ int fixed_column_width;
+ int max_text_lines;
+ int max_columns;
+ Size2 min_icon_size;
+
+ void _scroll_changed(double);
+ void _input_event(const InputEvent& p_event);
+protected:
+
+ void _notification(int p_what);
+ static void _bind_methods();
+public:
+
+ void add_item(const String& p_item,const Ref<Texture>& p_texture=Ref<Texture>(),bool p_selectable=true);
+ void add_icon_item(const Ref<Texture>& p_item,bool p_selectable=true);
+
+ void set_item_text(int p_idx,const String& p_text);
+ String get_item_text(int p_idx) const;
+
+ void set_item_icon(int p_idx,const Ref<Texture>& p_icon);
+ Ref<Texture> get_item_icon(int p_idx) const;
+
+ void set_item_selectable(int p_idx,bool p_selectable);
+ bool is_item_selectable(int p_idx) const;
+
+ void set_item_disabled(int p_idx,bool p_disabled);
+ bool is_item_disabled(int p_idx) const;
+
+ void set_item_metadata(int p_idx,const Variant& p_metadata);
+ Variant get_item_metadata(int p_idx) const;
+
+ void set_item_tag_icon(int p_idx,const Ref<Texture>& p_tag_icon);
+ Ref<Texture> get_item_tag_icon(int p_idx) const;
+
+ void set_item_tooltip(int p_idx,const String& p_tooltip);
+ String get_item_tooltip(int p_idx) const;
+
+ void set_item_custom_bg_color(int p_idx,const Color& p_custom_bg_color);
+ Color get_item_custom_bg_color(int p_idx) const;
+
+ void select(int p_idx,bool p_single=true);
+ void unselect(int p_idx);
+ bool is_selected(int p_idx) const;
+
+ void set_current(int p_current);
+ int get_current() const;
+
+
+ int get_item_count() const;
+ void remove_item(int p_idx);
+
+ void clear();
+
+ void set_fixed_column_width(int p_size);
+ int get_fixed_column_width() const;
+
+ void set_max_text_lines(int p_amount);
+ int get_max_text_lines() const;
+
+ void set_max_columns(int p_amount);
+ int get_max_columns() const;
+
+ void set_select_mode(SelectMode p_mode);
+ SelectMode get_select_mode() const;
+
+ void set_icon_mode(IconMode p_mode);
+ IconMode get_icon_mode() const;
+
+ void set_min_icon_size(const Size2& p_size);
+ Size2 get_min_icon_size() const;
+
+ void ensure_current_is_visible();
+
+ void sort_items_by_text();
+ int find_metadata(const Variant& p_metadata) const;
+
+ virtual String get_tooltip(const Point2& p_pos) const;
+
+ ItemList();
+ ~ItemList();
+};
+
+VARIANT_ENUM_CAST(ItemList::SelectMode);
+VARIANT_ENUM_CAST(ItemList::IconMode);
+
+
+#endif // ITEMLIST_H