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authorJuan Linietsky <reduzio@gmail.com>2016-05-14 23:48:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-05-14 23:48:45 -0300
commitbed3efb17ede58a2bfc177b47cb3a49091aea30a (patch)
tree81708b952559e76d38902afac2663a77f8974688 /scene/gui/item_list.h
parent7913e792acd656469b29fb90be1dbb7c06a855ba (diff)
New reworked AnimatedSprite!
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc.
Diffstat (limited to 'scene/gui/item_list.h')
-rw-r--r--scene/gui/item_list.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index fcb4dfae5a..ba70ed3530 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -60,6 +60,7 @@ private:
int max_text_lines;
int max_columns;
Size2 min_icon_size;
+ Size2 max_icon_size;
int defer_select_single;
@@ -134,13 +135,16 @@ public:
void set_min_icon_size(const Size2& p_size);
Size2 get_min_icon_size() const;
+ void set_max_icon_size(const Size2& p_size);
+ Size2 get_max_icon_size() const;
+
void ensure_current_is_visible();
void sort_items_by_text();
int find_metadata(const Variant& p_metadata) const;
virtual String get_tooltip(const Point2& p_pos) const;
- int get_item_at_pos(const Point2& p_pos) const;
+ int get_item_at_pos(const Point2& p_pos,bool p_exact=false) const;
ItemList();
~ItemList();