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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-20 11:30:56 +0100
committerGitHub <noreply@github.com>2020-02-20 11:30:56 +0100
commitbd61281a5f515065b05be008dd3d6b73a03f5a7c (patch)
tree0add52fc270f808b4b2ad0bf7c970d72338c667e /scene/gui/item_list.cpp
parent1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff)
parent69c95f4b4c128a22777af1e155bc24c7033decca (diff)
Merge pull request #36368 from reduz/variant-rework
Reworked signal system, added support for Callable and Signal
Diffstat (limited to 'scene/gui/item_list.cpp')
-rw-r--r--scene/gui/item_list.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index cf798f36e4..85e7af0783 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -1599,7 +1599,7 @@ ItemList::ItemList() {
add_child(scroll_bar);
shape_changed = true;
- scroll_bar->connect("value_changed", this, "_scroll_changed");
+ scroll_bar->connect_compat("value_changed", this, "_scroll_changed");
set_focus_mode(FOCUS_ALL);
current_columns = 1;