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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-05-27 12:18:47 +0200
committerGitHub <noreply@github.com>2019-05-27 12:18:47 +0200
commitb9ee3f3d64365611499c23ab8b57006bf04a1107 (patch)
tree0c05d486579cef91b2f8befce16527308790e3fe /scene/gui/grid_container.cpp
parent6f49fc27f8eb9c3adfb46769cdcbc2d4ed529b6f (diff)
parent502dbc7c4a666ce845db6fff160b6ff59e956f4e (diff)
Merge pull request #29014 from mbrlabs/gles2_precision_fix
Use highp precision in the gles2 fragment shader if available
Diffstat (limited to 'scene/gui/grid_container.cpp')
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