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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-11 16:01:55 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-11 16:01:55 +0100 |
commit | 1eb424ec9549bdd086dfb54c847d107519be73d9 (patch) | |
tree | d9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /scene/gui/graph_node.h | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) | |
parent | db81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff) |
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'scene/gui/graph_node.h')
-rw-r--r-- | scene/gui/graph_node.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index e1a81b5f3d..a3eb8ed152 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -52,8 +52,8 @@ private: bool enable_right; int type_right; Color color_right; - Ref<Texture> custom_slot_left; - Ref<Texture> custom_slot_right; + Ref<Texture2D> custom_slot_left; + Ref<Texture2D> custom_slot_right; Slot() { enable_left = false; @@ -112,7 +112,7 @@ protected: public: bool has_point(const Point2 &p_point) const; - void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture> &p_custom_left = Ref<Texture>(), const Ref<Texture> &p_custom_right = Ref<Texture>()); + void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right, const Ref<Texture2D> &p_custom_left = Ref<Texture2D>(), const Ref<Texture2D> &p_custom_right = Ref<Texture2D>()); void clear_slot(int p_idx); void clear_all_slots(); bool is_slot_enabled_left(int p_idx) const; |