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authorzacryol <60046681+zacryol@users.noreply.github.com>2022-01-08 15:19:12 -0700
committerzacryol <60046681+zacryol@users.noreply.github.com>2022-01-09 11:21:23 -0700
commit4f9365dedf92d5f059237eb95f42d1e332240c2b (patch)
tree46c4409e5297f7a73bfe04d90bd5ebff36b3f5c9 /scene/gui/graph_node.cpp
parent13d25f99805c7c970708277ceae6ae3b84893642 (diff)
Expand description of is_on_X methods for CharacterBody2D/3D
Clarifies in the description for each method that the `up_direction` and `floor_max_angle` properties are used to determine the status of a collided surface.
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