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authorjmb462 <jmb462@gmail.com>2021-08-20 14:48:34 +0200
committerjmb462 <jmb462@gmail.com>2021-08-20 14:50:24 +0200
commit54de7114c5bdaa2ee64ad6fd2e2cc40063016eb9 (patch)
tree98614dc39f3a11560c13d9337c3c8f17b989472b /scene/gui/graph_edit.cpp
parent75697c0dfda2c4bbb5456b78d54cd6a2664c8a49 (diff)
Add missing SNAME macro optimization for StringName in some functions
Diffstat (limited to 'scene/gui/graph_edit.cpp')
-rw-r--r--scene/gui/graph_edit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index fcecbb5fca..ba67962ce2 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -2145,7 +2145,7 @@ void GraphEdit::arrange_nodes() {
largest_node_size = 0.0f;
}
- emit_signal("begin_node_move");
+ emit_signal(SNAME("begin_node_move"));
for (const Set<StringName>::Element *E = selected_nodes.front(); E; E = E->next()) {
GraphNode *gn = Object::cast_to<GraphNode>(node_names[E->get()]);
gn->set_drag(true);
@@ -2158,7 +2158,7 @@ void GraphEdit::arrange_nodes() {
gn->set_position_offset(pos);
gn->set_drag(false);
}
- emit_signal("end_node_move");
+ emit_signal(SNAME("end_node_move"));
arranging_graph = false;
}