diff options
author | Raul Santos <raulsntos@gmail.com> | 2022-03-06 18:04:29 +0100 |
---|---|---|
committer | Raul Santos <raulsntos@gmail.com> | 2022-06-03 05:19:01 +0200 |
commit | 329818f20b455bd5026878ee4ed15df4d50abc62 (patch) | |
tree | 89bee7b1fbddcf407dc1d358b03980143d93b48f /scene/gui/gradient_edit.h | |
parent | 1baee2189c21ae36c852ddff10f769b1134509ca (diff) |
Support explicit values in flag properties, add C# flags support
- Add support for explicit values in properties using `PROPERTY_HINT_FLAGS`
that works the same way it does for enums.
- Fix enums and flags in VisualScriptEditor (it wasn't considering the
explicit value).
- Use `PROPERTY_HINT_FLAGS` for C# enums with the FlagsAttribute instead
of `PROPERTY_HINT_ENUM`.
Diffstat (limited to 'scene/gui/gradient_edit.h')
0 files changed, 0 insertions, 0 deletions